Or: neurons that fire together, wire together.
Or: It’s not about how many times you fall, it’s about how many times you get up.
Or a million other quotes about practice.
So in games, you get pretty used to practicing something over and over and over again. Getting it wrong, mistiming a jump, losing a life, learning a bit, and trying again.
Until eventually, you get it right. You figure it out, and you’ve got it down.
Here’s a teaching story I head from Tara Brach’s podcast:
A millionaire’s being interviewed. The journalist asks, “What’s the secret to your success?”
The millionaire responds, “Two words: Right decisions.”
“OK,” the journalist follows, “and how do you make right decisions?”
“And… how do you get experience, then?”
The millionaire answers: “Two words: wrong choices.”
We learn by doing. How many times have you sat through a boring training lecture at work or school and throught, “Eh, I’ll figure it out when I’m actually doing the dang thing”?
I do this all the time.
Games are experiential learning. And they don’t have to be digital.
What are the painful & boring things you explain to new members of your tribe? Can you have them practice those processes first in a playful way?
How much better would that be than another 30-minutes of death-by-lecture?